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Must find middle ground in combats...

So...

I was setting up a combat for the last session of Scarlet & Shadow, and, remembering past ones where one of the PCs had sped up the rest, and they'd proceeded to make mincemeat out of the opposition, I vowed that this time, I would make the bad guys tougher, so that they would have a fighting chance.

This time, they didn't all get sped up, and my beefed-up opposition took two of the PCs down several wound levels within two combat rounds.

Methinks I need to find a middle ground when planning combats...:)

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sarahgilly
thegamemistress
The Geek Queen
This LJ chronicles my experiences in geekdom. Feel free to read, but beware of falling dice!

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