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The Dresden Files

I'm currently reading through the series, both for pleasure and to prepare for an upcoming Dresden Files RPG game that the hubby and I will be running once our current game wraps up.

I'm rather pleased at how quickly the action in the books moves - a contrast with the ones about another wizard named Harry, which I found difficult to slog through after about the third book. Personally, I find Butcher's books more enjoyable than Rowling's, though that's a matter of taste. Your mileage, as always, may vary.

I finished Dead Beat a few days ago, and I'm more than halfway through Proven Guilty as I post this. I cannot put these books down, it seems. :)

Back to the adventures of Chicago's only professional wizard!


( 8 dice rolled — Roll the dice )
Jan. 8th, 2011 07:54 pm (UTC)
Dresden is addictive, in a good way. :)

Looking forward to playing the RPG too.
Jan. 8th, 2011 08:11 pm (UTC)
Oh wow, how have you missed those? They are great books. I've been reading them as the come out since 2001!

You are in for some good stuff. The action is good, and the metaplot starts to be more important as the series goes on.

I shall warn you - Changes ends with a huge cliffhanger. Other events in that book also totally reshape the world. So while it is frustrating to read (as in, no more books until this May) you probably need to read it if only to decide if the events in that book will be in your game (before it, during it, your game is after it, or it never happened).
Jan. 9th, 2011 09:43 pm (UTC)
Oh wow, how have you missed those? They are great books. I've been reading them as the come out since 2001!

I was reading them pretty steadily until Blood Rites, but then I discovered other books I wanted to read, and kept meaning to get back to the series, but I didn't actually do it until recently.

I've been making up for the lost time, though - I just finished White Night today, and am moving on to Small Favor. :)

The hubby just finished Changes, and tells me the title of the book is an appropriate one. I do confess having peeked at the last page of that book, and for a while, I was wondering if Butcher had decided to end the series there! (the aforementioned cliffhanger)
Jan. 10th, 2011 12:20 am (UTC)
The next book is due out in April or May, and is called Ghost Story. That's no joke.

There is also Side Jobs which is a collection of short stories set between various books contains one brand new, never published before story. It's called Aftermath and is from Murphy's perspective after that cliffhanger. I haven't read it yet, mostly because I do not want to make the cliffhanger worse.

I really enjoy the books, and the RPG is a very nice narrative system. I play a Dresden game two Sundays a month over Skype.

Oh, and in other news, my fiance and I will not be at UBCon. I have to be in Rochester for a May wedding, so we can only make one con this year. We chose SimCon, as it does not involve further travel to Buffalo (and a possible hotel room). Plus, we had a rather poor experience at UBCon last year in terms of scheduling and events having more tickets than seats for players.
Jan. 8th, 2011 08:51 pm (UTC)
Demands of the genre expectations
Part of the huge pacing difference is how much time each book covers. Butcher is working in more of a detective genre where each book covers less than a month and more likely about a week or less (mysteries that move at the pace of actual investigations can get dull). Rowling was doing school tales where each book must cover a year of events which spaces out the important bits to an annoying degree, leads to filler sections, and things are generally slower.

How is puzzling out the rules going?
Jan. 9th, 2011 10:00 pm (UTC)
Re: Demands of the genre expectations
How is puzzling out the rules going?

Once you get into the Fudge/FATE way of thinking, the rules are actually pretty simple. I really like the city and character creation rules - not only do they take some of the onus off the GM, but they also allow the players to have some "ownership" of the setting, which is a good way to keep them engaged, I think.

I also really like one of the ways you can get Fate Points (like Drama Points in Buffy, or Hero Points in Mutants & Masterminds) - play up one of your character's personality traits ("aspects" in gamespeak), announce it to the GM, get a Fate Point. I'm not as good at things like "Quotable Quotes" in BtVS, but I'd have no problem "self-Compelling." :)
Jan. 9th, 2011 04:04 am (UTC)
Indeed good stuff. :)
Jan. 10th, 2011 10:01 pm (UTC)
I just got the RPG books. Haven't had time to read through all of them yet, but the comments in the margins are making me want to pick up the novels!
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The Geek Queen
This LJ chronicles my experiences in geekdom. Feel free to read, but beware of falling dice!

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